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Flappy Bug : iPad – AdMob, iAD (Games)


If you are looking for iPhone version, you can buy that here : Buy


Strong Offer


One of the buyer, bought one of my game called , Bee Copter! and it was No 5 and then it went to No 3 on the Appstore.


See the news on toucharcade.com : Flappy Bee


I’ve had lots of requests from you dear customers to design a game like Bee Copter’s gameplay with obstacle! here you are! Enjoy it! It’s better than flappy bird , because flappy bird just has hard obstacles , but there are new obstacles and flower too, so it’s so much better than flappy bird!


Game play introducing


The bee doesn’t have balance and she wants to collect the flowers to make honey, but there are some obstacles and you should help her.


Some Descriptions



  • EASY TO EDIT!! This game coded with Objective-C and Cocoa Touch framework without any OpenGL codes.

  • I used that and managed UIViews, UIViewImages, UILabels, UIButtons for my visual objects.

  • For Plans I’ve used simple Tile Map System with 2D arrays.

  • All the Image files that included you can use them in your other projects too.

  • It’s a good sample for Basic of game making without any professional game engine.

  • I putted the most of objects on the Main UIViewController directly and it’s a good way for avoid confusion.

  • I tried to use not perfect coding, because it’s a simple game for amateur game makers.

  • If you have problem or you needed to know that how codes are working you can send a message to me.I’ll help you.


EASY TO EDIT


As you know, I have coded this game with UIKit, ANY OPENGL CODES!!!

So you can changed the graphic too easy!


FILES INCLUDED – iAD & AdMob Both Implemented , separated folder and you can choose between them


1 – PSDs



  • THEMES

  • CHARACTER

  • ICON

  • OTHERS…


LAYER MODE


Features



  • Game Center Supported

  • Full UIView Elements Used Without Any OPENGL Codes

  • Simple Tile Map system used

  • Send Score on Twitter

  • PSD files included

  • Full Game and ready to upload and sell

  • Full Support In comment with screenshot If It needs!


Setup the Game



  • 1) Find the “-Info.plist” in the project,then click on it!

  • 2) Find “Bundle identifier” row,then double-Click on the value

  • 3) change the “com.philips.”’s value to your own domain


Setup the GameCenter



  • 1) Find defined.h file then open it

  • 2) change the “k_game_center_domain”’s value


Setup the AdMob


When you decided to upload the game on the Appstore, follow the steps! because the app can has access to the Real ADS, not Test ADS! by doing this, you will active real ADS.


* 1) Find defined.h file then open it

* 2) change the “k_adMob_ID”’s value

* 3) goto the “GameViewController.m” and find ”- (GADRequest *)request” function,then comment this line.



request.testDevices = @[ GAD_SIMULATOR_ID ];


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